public virtual void visit(){
if (!_visible)
return;
updateTransform ();
if(_children!=null) {
sortAllChildren();
int count = _children.Count;
int i = 0;
// draw children zOrder < 0
for( ; i < count; i++ ) {
CCNode child = _children[i];
if ( child.zOrder < 0 )
child.visit();
else
break;
}
// self draw
draw();
// draw children zOrder >= 0
for( ; i < count; i++ ) {
CCNode child = _children[i];
child.visit();
}
} else
draw ();
// reset for next frame
_orderOfArrival = 0;
}
public virtual void visitOnGUI(){