UnityEngine_AnimationClipWrap.set_events C# (CSharp) Method

set_events() private method

private set_events ( IntPtr L ) : int
L IntPtr
return int
	static int set_events(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
			UnityEngine.AnimationEvent[] arg0 = ToLua.CheckObjectArray<UnityEngine.AnimationEvent>(L, 2);
			obj.events = arg0;
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index events on a nil value" : e.Message);
		}
	}
}