UnityEngine_AnimationClipWrap.SampleAnimation C# (CSharp) Method

SampleAnimation() private method

private SampleAnimation ( IntPtr L ) : int
L IntPtr
return int
	static int SampleAnimation(IntPtr L)
	{
		try
		{
			ToLua.CheckArgsCount(L, 3);
			UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip));
			UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
			float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
			obj.SampleAnimation(arg0, arg1);
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e);
		}
	}