static int get_humanMotion(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.humanMotion;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index humanMotion on a nil value" : e.Message);
}
}