static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}