UnityEngine_AnimationClipWrap._CreateUnityEngine_AnimationClip C# (CSharp) Method

_CreateUnityEngine_AnimationClip() private method

private _CreateUnityEngine_AnimationClip ( IntPtr L ) : int
L IntPtr
return int
	static int _CreateUnityEngine_AnimationClip(IntPtr L)
	{
		try
		{
			int count = LuaDLL.lua_gettop(L);

			if (count == 0)
			{
				UnityEngine.AnimationClip obj = new UnityEngine.AnimationClip();
				ToLua.Push(L, obj);
				return 1;
			}
			else
			{
				return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.AnimationClip.New");
			}
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e);
		}
	}