public bool SkillGetSameBuff(int SkillID)
{
for (byte b = 0; b <= 19; b++)
{
if (Character.Action.Buff.SkillID[b] != 0)
{
if (Data.SkillBase[Character.Action.Buff.SkillID[b]].Series.Remove(Data.SkillBase[Character.Action.Buff.SkillID[b]].Series.Length - 2)
== Data.SkillBase[SkillID].Series.Remove(Data.SkillBase[SkillID].Series.Length - 2)) return true;
}
}
return false;
}