Universe.Region.SceneObjectGroup.RemoveChild C# (CSharp) Метод

RemoveChild() публичный Метод

Remove this child from the group and then update the link numbers so that there is not a hole
public RemoveChild ( ISceneChildEntity child ) : bool
child ISceneChildEntity
Результат bool
        public bool RemoveChild(ISceneChildEntity child)
        {
            lock (m_partsLock)
            {
                if (child is SceneObjectPart)
                {
                    SceneObjectPart part = (SceneObjectPart) child;
                    m_parts.Remove(part.UUID);
                    m_partsList.Remove(part);
                    m_ValidgrpOOB = false;

                    //Fix the link numbers now
                    FixLinkNumbers();
                    return true;
                }
            }
            return false;
        }
SceneObjectGroup