public GetChildPart ( UUID primID ) : ISceneChildEntity | ||
primID | UUID | |
Результат | ISceneChildEntity |
public ISceneChildEntity GetChildPart(UUID primID)
{
SceneObjectPart childPart = null;
m_parts.TryGetValue(primID, out childPart);
return childPart;
}
SceneObjectGroup::GetChildPart ( uint primID ) : ISceneChildEntity |