private void InterfaceRunPluginEffect(Object[] args)
{
/*
if ((string) args[0] == "list")
{
m_log.Info("List of loaded plugins");
foreach (KeyValuePair<string, IVoxelEffect> kvp in m_plugineffects)
{
m_log.Info(kvp.Key);
}
return;
}
if ((string) args[0] == "reload")
{
LoadPlugins();
return;
}
if (m_plugineffects.ContainsKey((string) args[0]))
{
m_plugineffects[(string) args[0]].RunEffect(m_channel);
CheckForTerrainUpdates();
}
else
{
m_log.Warn("No such plugin effect loaded.");
}*/
}