FarseerPhysics.Common.TextureTools.TextureConverter.applyTriangulationCompatibleWinding C# (CSharp) Метод

applyTriangulationCompatibleWinding() публичный Метод

public applyTriangulationCompatibleWinding ( List &detectedPolygons ) : void
detectedPolygons List
Результат void
		void applyTriangulationCompatibleWinding( ref List<Vertices> detectedPolygons )
		{
			for( int i = 0; i < detectedPolygons.Count; i++ )
			{
				detectedPolygons[i].Reverse();

				if( detectedPolygons[i].holes != null && detectedPolygons[i].holes.Count > 0 )
				{
					for( int j = 0; j < detectedPolygons[i].holes.Count; j++ )
						detectedPolygons[i].holes[j].Reverse();
				}
			}
		}