FarseerPhysics.Common.TextureTools.TextureConverter.Initialize C# (CSharp) Метод

Initialize() публичный Метод

public Initialize ( uint data, int width, byte alphaTolerance, float hullTolerance, bool holeDetection, bool multipartDetection, bool pixelOffsetOptimization, Matrix transform ) : void
data uint
width int
alphaTolerance byte
hullTolerance float
holeDetection bool
multipartDetection bool
pixelOffsetOptimization bool
transform Matrix
Результат void
		void Initialize( uint[] data, int? width, byte? alphaTolerance, float? hullTolerance, bool? holeDetection, bool? multipartDetection,
			bool? pixelOffsetOptimization, Matrix? transform )
		{
			if( data != null && !width.HasValue )
				throw new ArgumentNullException( nameof( width ), "'width' can't be null if 'data' is set." );

			if( data == null && width.HasValue )
				throw new ArgumentNullException( nameof( data ), "'data' can't be null if 'width' is set." );

			if( data != null && width.HasValue )
				setTextureData( data, width.Value );

			if( alphaTolerance.HasValue )
				this.alphaTolerance = alphaTolerance.Value;
			else
				this.alphaTolerance = 20;

			if( hullTolerance.HasValue )
				this.hullTolerance = hullTolerance.Value;
			else
				this.hullTolerance = 1.5f;

			if( holeDetection.HasValue )
				this.holeDetection = holeDetection.Value;
			else
				this.holeDetection = false;

			if( multipartDetection.HasValue )
				this.multipartDetection = multipartDetection.Value;
			else
				this.multipartDetection = false;

			if( pixelOffsetOptimization.HasValue )
				this.pixelOffsetOptimization = pixelOffsetOptimization.Value;
			else
				this.pixelOffsetOptimization = false;

			if( transform.HasValue )
				this.transform = transform.Value;
			else
				this.transform = Matrix.Identity;
		}