Bounce.LevelEditor.Editor.rb_Survivors_CheckedChanged C# (CSharp) Метод

rb_Survivors_CheckedChanged() приватный Метод

private rb_Survivors_CheckedChanged ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void rb_Survivors_CheckedChanged(object sender, EventArgs e)
        {
            if (rb_Survivors.Checked)
            {
                textureDir = "Art\\Survivors\\";
                PopulateTextureList(textureDir);
            }
        }