Bounce.LevelEditor.Editor.rb_HazardDynamic_CheckedChanged_1 C# (CSharp) Метод

rb_HazardDynamic_CheckedChanged_1() приватный Метод

private rb_HazardDynamic_CheckedChanged_1 ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void rb_HazardDynamic_CheckedChanged_1(object sender, EventArgs e)
        {
            if (rb_HazardDynamic.Checked)
            {
                textureDir = "Art\\Dynamic Hazards\\";
                PopulateTextureList(textureDir);
            }
        }