Bounce.LevelEditor.Editor.enableEditing C# (CSharp) Метод

enableEditing() приватный Метод

private enableEditing ( bool editingWorld ) : void
editingWorld bool
Результат void
        private void enableEditing(bool editingWorld)
        {
            if (editingWorld)
            {
                currentState = State.EDITING_WORLD;
                menu_room.Enabled = true;
                mi_goToRoom.Enabled = true;
                mi_Insert_Room.Enabled = true;
                mi_merge_room.Enabled = true;
                mi_link_door.Enabled = true;
                deleteRoomFromWorldToolStripMenuItem.Enabled = true;
                rb_Player.Enabled = true;
            }
            else
            {
                currentState = State.EDITING_ROOM;
                menu_room.Enabled = true;
                mi_goToRoom.Enabled = false;
                mi_Insert_Room.Enabled = false;
                mi_merge_room.Enabled = false;
                mi_link_door.Enabled = false;
                deleteRoomFromWorldToolStripMenuItem.Enabled = false;
                rb_Player.Enabled = false;
            }

            menu_debug.Enabled = true;
        }