Bounce.LevelEditor.Editor.mi_New_World_Click C# (CSharp) Метод

mi_New_World_Click() приватный Метод

private mi_New_World_Click ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void mi_New_World_Click(object sender, EventArgs e)
        {
            //Get the new room from the user.
            StringPromptDialog dialog = new StringPromptDialog("Enter the name of the first room: ");

            //Create the world.
            if (dialog.ShowDialog() == DialogResult.OK)
            {
                world = new GameWorld(dialog.UserInput);

                enableEditing(true);

                switchRooms(world.CurrentRoom);
            }
        }