Bounce.LevelEditor.Editor.rb_Player_CheckedChanged C# (CSharp) Метод

rb_Player_CheckedChanged() приватный Метод

private rb_Player_CheckedChanged ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void rb_Player_CheckedChanged(object sender, EventArgs e)
        {
            if (rb_Player.Checked)
            {
                textureDir = "Art\\Players\\";
                //PopulateTextureList(textureDir);

                this.lb_TextureList.Items.Clear();

                if (File.Exists(currdir + "\\Art\\Players\\player.png"))
                    lb_TextureList.Items.Add("player.png");

                if (lb_TextureList.Items.Count != 0)
                {
                    lb_TextureList.SelectedIndex = 0;
                }
            }
        }