public bool AddSceneObject(SceneObjectGroup sceneObject)
{
// If the user is banned, we won't let any of their objects
// enter. Period.
//
if (m_regInfo.EstateSettings.IsBanned(sceneObject.OwnerID))
{
m_log.Info("[INTERREGION]: Denied prim crossing for " +
"banned avatar");
return false;
}
sceneObject.SetScene(this);
// Force allocation of new LocalId
//
SceneObjectPart[] parts = sceneObject.Parts;
for (int i = 0; i < parts.Length; i++)
parts[i].LocalId = 0;
if (sceneObject.IsAttachmentCheckFull()) // Attachment
{
sceneObject.RootPart.AddFlag(PrimFlags.TemporaryOnRez);
sceneObject.RootPart.AddFlag(PrimFlags.Phantom);
// Don't sent a full update here because this will cause full updates to be sent twice for
// attachments on region crossings, resulting in viewer glitches.
AddRestoredSceneObject(sceneObject, false, false, false);
// Handle attachment special case
SceneObjectPart RootPrim = sceneObject.RootPart;
// Fix up attachment Parent Local ID
ScenePresence sp = GetScenePresence(sceneObject.OwnerID);
if (sp != null)
{
SceneObjectGroup grp = sceneObject;
m_log.DebugFormat(
"[ATTACHMENT]: Received attachment {0}, inworld asset id {1}", grp.GetFromItemID(), grp.UUID);
m_log.DebugFormat(
"[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition);
RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
if (AttachmentsModule != null)
AttachmentsModule.AttachObject(sp.ControllingClient, grp, 0, false);
}
else
{
RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
RootPrim.AddFlag(PrimFlags.TemporaryOnRez);
}
}
else
{
AddRestoredSceneObject(sceneObject, true, false);
if (!Permissions.CanObjectEntry(sceneObject.UUID,
true, sceneObject.AbsolutePosition))
{
// Deny non attachments based on parcel settings
//
m_log.Info("[INTERREGION]: Denied prim crossing " +
"because of parcel settings");
DeleteSceneObject(sceneObject, false);
return false;
}
}
return true;
}