BulletCSharp.btRigidBody.saveKinematicState C# (CSharp) Method

saveKinematicState() public method

public saveKinematicState ( float step ) : void
step float
return void
        public void saveKinematicState(float step)
        {
            BulletDynamicsPINVOKE.btRigidBody_saveKinematicState(swigCPtr, step);
        }