BulletCSharp.btRigidBody.btRigidBody C# (CSharp) Method

btRigidBody() private method

private btRigidBody ( IntPtr cPtr, bool cMemoryOwn ) : System
cPtr System.IntPtr
cMemoryOwn bool
return System
        internal btRigidBody(IntPtr cPtr, bool cMemoryOwn)
        {
            swigCMemOwn = cMemoryOwn;
            swigCPtr = new HandleRef(this, cPtr);
            swigWrapPtr = new SWIGTYPE_p_btRigidBody(cPtr, true);
        }

Same methods

btRigidBody::btRigidBody ( btRigidBodyConstructionInfo constructionInfo ) : System
btRigidBody::btRigidBody ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape ) : System
btRigidBody::btRigidBody ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btVector3 localInertia ) : System