BulletCSharp.btRigidBody.applyDamping C# (CSharp) Method

applyDamping() public method

public applyDamping ( float timeStep ) : void
timeStep float
return void
        public void applyDamping(float timeStep)
        {
            BulletDynamicsPINVOKE.btRigidBody_applyDamping(swigCPtr, timeStep);
        }