BulletCSharp.btRigidBody.computeAngularImpulseDenominator C# (CSharp) Method

computeAngularImpulseDenominator() public method

public computeAngularImpulseDenominator ( SWIGTYPE_p_btVector3 axis ) : float
axis SWIGTYPE_p_btVector3
return float
        public float computeAngularImpulseDenominator(SWIGTYPE_p_btVector3 axis)
        {
            float ret = BulletDynamicsPINVOKE.btRigidBody_computeAngularImpulseDenominator(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(axis));
            if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
            return ret;
        }