public static CreatePartyR ( |
||
creature | ||
party | Set null for negative response. | |
리턴 | void |
public static void CreatePartyR(Creature creature, Party party)
{
var packet = new Packet(Op.PartyCreateR, creature.EntityId);
packet.PutByte(party != null);
if (party != null)
packet.AddParty(party);
creature.Client.Send(packet);
}