public static TradeReadied ( Creature creature, long entityId ) : void | ||
creature | Creature | |
entityId | long | Entity id of the creature that pressed Ready. |
리턴 | void |
public static void TradeReadied(Creature creature, long entityId)
{
var packet = new Packet(Op.TradeReadied, creature.EntityId);
packet.PutLong(entityId);
creature.Client.Send(packet);
}