public static SkillUseStun ( Creature creature, SkillId skillId, int stun, int unk ) : void | ||
creature | Creature | |
skillId | SkillId | |
stun | int | |
unk | int | |
리턴 | void |
public static void SkillUseStun(Creature creature, SkillId skillId, int stun, int unk)
{
var packet = new Packet(Op.SkillUse, creature.EntityId);
packet.PutUShort((ushort)skillId);
packet.PutInt(stun);
packet.PutInt(unk);
creature.Client.Send(packet);
}