UnityEngine.AudioSource.PlayClipAtPoint C# (CSharp) Method

PlayClipAtPoint() private method

private PlayClipAtPoint ( AudioClip clip, Vector3 position ) : void
clip AudioClip
position Vector3
return void
        public static void PlayClipAtPoint(AudioClip clip, Vector3 position)
        {
            float volume = 1f;
            PlayClipAtPoint(clip, position, volume);
        }

Same methods

AudioSource::PlayClipAtPoint ( AudioClip clip, Vector3 position, [ volume ) : void