public float[] GetOutputData(int numSamples, int channel) { float[] samples = new float[numSamples]; this.GetOutputDataHelper(samples, channel); return samples; }
public static float GetAveragedVolume(AudioSource audio, int samples) { float[] data = new float[samples]; float a = 0; audio.GetOutputData(data,0); foreach(float s in data) { a += Mathf.Abs(s); } return a/samples; }