internal void RemoveFromVisList(NetworkIdentity uv, bool isDestroyed) { this.m_VisList.Remove(uv); if (!isDestroyed) { NetworkServer.HideForConnection(uv, this); } }
internal void RemoveObserver(NetworkConnection conn) { if (this.m_Observers != null) { this.m_Observers.Remove(conn); this.m_ObserverConnections.Remove(conn.connectionId); conn.RemoveFromVisList(this, false); } }