private Client_ReceiveLife ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
sender | RemoteEntityWorld | |
reader | ReceiveDataReader | |
return | void |
void Client_ReceiveLife( RemoteEntityWorld sender, ReceiveDataReader reader )
{
float value = reader.ReadSingle();
if( !reader.Complete() )
return;
Life = value;
}