UnityEditor.MemoryTreeList.SetupSplitter C# (CSharp) Méthode

SetupSplitter() protected méthode

protected SetupSplitter ( ) : void
Résultat void
        protected virtual void SetupSplitter()
        {
            float[] relativeSizes = new float[1];
            int[] minSizes = new int[1];
            relativeSizes[0] = 300f;
            minSizes[0] = 100;
            this.m_Splitter = new SplitterState(relativeSizes, minSizes, null);
        }