UnityEditor.MemoryTreeList.DrawData C# (CSharp) Méthode

DrawData() protected méthode

protected DrawData ( Rect rect, MemoryElement memoryElement, int indent, int row, bool selected ) : void
rect UnityEngine.Rect
memoryElement MemoryElement
indent int
row int
selected bool
Résultat void
        protected virtual void DrawData(Rect rect, MemoryElement memoryElement, int indent, int row, bool selected)
        {
            if (Event.current.type == EventType.Repaint)
            {
                string text = memoryElement.name + "(" + memoryElement.memoryInfo.className + ")";
                styles.numberLabel.Draw(rect, text, false, false, false, selected);
            }
        }