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UnityEditor
MemoryTreeList
GetRoot
UnityEditor.MemoryTreeList.GetRoot C# (CSharp) Méthode
MemoryTreeList Class Documentation
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Open project: CarlosHBC/UnityDecompiled
GetRoot()
public
méthode
public
GetRoot
( ) :
MemoryElement
Résultat
MemoryElement
public MemoryElement GetRoot() { return this.m_Root; }
MemoryTreeList
Clamp
DrawBackground
DrawData
DrawHeader
DrawItem
DrawRecursiveData
EnsureVisible
FindNamedChild
GenerateRect
GetRoot
HandleKeyboard
MemoryTreeList
OnGUI
RecursiveFindSelected
RestoreViewState
RowClicked
SetRoot
SetupSplitter