private static float Clamp(float value, float min, float max) { return ((value >= min) ? ((value <= max) ? value : max) : min); }
protected void EnsureVisible() { int num = 0; this.RecursiveFindSelected(this.m_Root, ref num); this.m_ScrollPosition.y = MemoryTreeList.Clamp(this.m_ScrollPosition.y, this.m_SelectionOffset - this.m_VisibleHeight, this.m_SelectionOffset - 16f); }