public bool CheckAccessibility( Item item, Mobile from )
{
if ( !IsLockedDown( item ) )
return true;
else if ( from.AccessLevel >= AccessLevel.GameMaster )
return true;
else if ( item is Runebook )
return true;
else if ( item is Container )
return IsCoOwner( from );
else if ( item.Stackable )
return true;
else if ( item is BaseLight )
return IsFriend( from );
else if ( item is PotionKeg )
return IsFriend( from );
else if ( item is BaseBoard )
return true;
else if ( item is Dices )
return true;
else if ( item is RecallRune )
return true;
else if ( item is TreasureMap )
return true;
else if ( item is Clock )
return true;
else if ( item is BaseInstrument )
return true;
else if ( item is Dyes || item is DyeTub )
return true;
return false;
}