Toggle navigation
Hot Examples
ES
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Buscar
Inicio
AIController
getNextPath
AIController.getNextPath C# (CSharp) Method
AIController Class Documentation
Mostrar archivo
Open project: mezosaurus/eae-project
getNextPath()
protected
method
protected
getNextPath
( ) :
GameObject
return
GameObject
protected virtual GameObject getNextPath () { GameObject path = new GameObject (); return path; }
AIController
GetClosestPlayer
NPCHandleSeeingPlayer
NPCOnDestroy
OnCollisionEnter2D
OnCollisionExit2D
OnDestroy
OnTriggerEnter2D
OnTriggerExit2D
OnTriggerStay2D
Start
abilityPlacedListener
alert
avoid
broadcastAlertLevelChanged
checkForPlayer
createTempGameObject
decrementAlertLevel
destroyNPC
determineDirectionChange
eatenListener
flipXScale
getLastLure
getLeavingPath
getNextPath
getPlayer
grabbedListener
handleLured
ignoreBorder
increaseAlertLevel
lure
lureEnterListener
lureReleaseListener
markedBountyListener
panic
releasedListener
scare
setAnimatorInteger
setNPCDirection
testDirectionChange
trapEnterListener
trapReleaseListener
updateNPC