AIController.eatenListener C# (CSharp) Method

eatenListener() public method

public eatenListener ( Message message ) : void
message Message
return void
	void eatenListener (Message message)
	{
		NPCEatenMessage msg = message as NPCEatenMessage;
		
		if( msg.NPC == null )
			return;
		if (!(msg.NPC.Equals(gameObject)))
			return;

		// Play eaten sound
		AudioClip eaten = null;
		// Get skin type to know which NPC sounds to play
		if (this.SkinType.Equals (NPCSkinType.Bopper))
		{
			eaten = bopperEaten;
		}
		else if (this.SkinType.Equals (NPCSkinType.Hippie))
		{
			eaten = hippieEaten;
		}
		else if (this.SkinType.Equals (NPCSkinType.Hottie))
		{
			eaten = hottieEaten;
		}
		else if (this.SkinType.Equals (NPCSkinType.MowerMan))
		{
			eaten = mowerEaten;
		}
		else if (this.SkinType.Equals (NPCSkinType.OldMan))
		{
			eaten = oldmanEaten;
		}
		
		//audio.PlayOneShot (eaten, 1.0f);

	}