UnityEditor.iOS.Xcode.PBXProject.BuildSectionAny C# (CSharp) Method

BuildSectionAny() private method

private BuildSectionAny ( PBXNativeTargetData target, string path, bool isFolderRef ) : UnityEditor.iOS.Xcode.FileGUIDListBase
target PBXNativeTargetData
path string
isFolderRef bool
return UnityEditor.iOS.Xcode.FileGUIDListBase
        private FileGUIDListBase BuildSectionAny(PBXNativeTargetData target, string path, bool isFolderRef)
        {
            return this.m_Data.BuildSectionAny(target, path, isFolderRef);
        }
PBXProject