UnityEditor.iOS.Xcode.PBXProject.BuildFilesGetForSourceFile C# (CSharp) Method

BuildFilesGetForSourceFile() private method

private BuildFilesGetForSourceFile ( string targetGuid, string fileGuid ) : PBXBuildFileData
targetGuid string
fileGuid string
return PBXBuildFileData
        private PBXBuildFileData BuildFilesGetForSourceFile(string targetGuid, string fileGuid)
        {
            return this.m_Data.BuildFilesGetForSourceFile(targetGuid, fileGuid);
        }
PBXProject