UnityEditor.iOS.Xcode.PBXProject.GetUnityTargetName C# (CSharp) Method

GetUnityTargetName() public static method

public static GetUnityTargetName ( ) : string
return string
        public static string GetUnityTargetName()
        {
            return "Unity-iPhone";
        }

Usage Example

Beispiel #1
0
 //设置libs
 private static void SetLibs(PBXProject proj, Hashtable table)
 {
     if (table != null)
     {
         string    target  = proj.TargetGuidByName(PBXProject.GetUnityTargetName());
         ArrayList addList = table["+"] as ArrayList;
         if (addList != null)
         {
             foreach (string i in addList)
             {
                 AddLibToProject(proj, target, i);
             }
         }
         ArrayList removeList = table["-"] as ArrayList;
         if (removeList != null)
         {
             foreach (string i in removeList)
             {
                 RemoveLibFromProject(proj, target, i);
             }
         }
     }
 }
All Usage Examples Of UnityEditor.iOS.Xcode.PBXProject::GetUnityTargetName
PBXProject