UnityEditor.iOS.Xcode.PBXProject.AddAssetTagForFile C# (CSharp) Method

AddAssetTagForFile() public method

public AddAssetTagForFile ( string targetGuid, string fileGuid, string tag ) : void
targetGuid string
fileGuid string
tag string
return void
        public void AddAssetTagForFile(string targetGuid, string fileGuid, string tag)
        {
            PBXBuildFileData data = this.BuildFilesGetForSourceFile(targetGuid, fileGuid);
            if (data != null)
            {
                if (!data.assetTags.Contains(tag))
                {
                    data.assetTags.Add(tag);
                }
                if (!this.project.project.knownAssetTags.Contains(tag))
                {
                    this.project.project.knownAssetTags.Add(tag);
                }
            }
        }
PBXProject