UnityEditor.iOS.Xcode.PBXProject.AddAppExtension C# (CSharp) Method

AddAppExtension() private method

private AddAppExtension ( string mainTarget, string name, string infoPlistPath ) : string
mainTarget string
name string
infoPlistPath string
return string
        internal string AddAppExtension(string mainTarget, string name, string infoPlistPath)
        {
            string ext = ".appex";
            PBXNativeTargetData data = this.CreateNewTarget(name, ext, "com.apple.product-type.app-extension");
            this.SetDefaultAppExtensionReleaseBuildFlags(this.buildConfigs[this.BuildConfigByName(data.guid, "Release")], infoPlistPath);
            this.SetDefaultAppExtensionDebugBuildFlags(this.buildConfigs[this.BuildConfigByName(data.guid, "Debug")], infoPlistPath);
            PBXSourcesBuildPhaseData data2 = PBXSourcesBuildPhaseData.Create();
            this.sources.AddEntry(data2);
            data.phases.AddGUID(data2.guid);
            PBXResourcesBuildPhaseData data3 = PBXResourcesBuildPhaseData.Create();
            this.resources.AddEntry(data3);
            data.phases.AddGUID(data3.guid);
            PBXFrameworksBuildPhaseData data4 = PBXFrameworksBuildPhaseData.Create();
            this.frameworks.AddEntry(data4);
            data.phases.AddGUID(data4.guid);
            PBXCopyFilesBuildPhaseData data5 = PBXCopyFilesBuildPhaseData.Create("Embed App Extensions", "13");
            this.copyFiles.AddEntry(data5);
            this.nativeTargets[mainTarget].phases.AddGUID(data5.guid);
            PBXContainerItemProxyData data6 = PBXContainerItemProxyData.Create(this.project.project.guid, "1", data.guid, name);
            this.containerItems.AddEntry(data6);
            PBXTargetDependencyData data7 = PBXTargetDependencyData.Create(data.guid, data6.guid);
            this.targetDependencies.AddEntry(data7);
            this.nativeTargets[mainTarget].dependencies.AddGUID(data7.guid);
            PBXBuildFileData buildFile = PBXBuildFileData.CreateFromFile(this.FindFileGuidByProjectPath("Products/" + name + ext), false, "");
            this.BuildFilesAdd(mainTarget, buildFile);
            data5.files.AddGUID(buildFile.guid);
            this.AddFile(infoPlistPath, name + "/Supporting Files/Info.plist", PBXSourceTree.Source);
            return data.guid;
        }
PBXProject