UnityEditor.iOS.Xcode.PBXProject.AddExternalLibraryDependency C# (CSharp) Method

AddExternalLibraryDependency() public method

public AddExternalLibraryDependency ( string targetGuid, string filename, string remoteFileGuid, string projectPath, string remoteInfo ) : void
targetGuid string
filename string
remoteFileGuid string
projectPath string
remoteInfo string
return void
        public void AddExternalLibraryDependency(string targetGuid, string filename, string remoteFileGuid, string projectPath, string remoteInfo)
        {
            PBXNativeTargetData target = this.nativeTargets[targetGuid];
            filename = PBXPath.FixSlashes(filename);
            projectPath = PBXPath.FixSlashes(projectPath);
            string containerRef = this.FindFileGuidByRealPath(projectPath);
            if (containerRef == null)
            {
                throw new Exception("No such project");
            }
            string guid = null;
            foreach (ProjectReference reference in this.project.project.projectReferences)
            {
                if (reference.projectRef == containerRef)
                {
                    guid = reference.group;
                    break;
                }
            }
            if (guid == null)
            {
                throw new Exception("Malformed project: no project in project references");
            }
            PBXGroupData data2 = this.GroupsGet(guid);
            string extension = Path.GetExtension(filename);
            if (!FileTypeUtils.IsBuildableFile(extension))
            {
                throw new Exception("Wrong file extension");
            }
            PBXContainerItemProxyData data3 = PBXContainerItemProxyData.Create(containerRef, "2", remoteFileGuid, remoteInfo);
            this.containerItems.AddEntry(data3);
            string typeName = FileTypeUtils.GetTypeName(extension);
            PBXReferenceProxyData data4 = PBXReferenceProxyData.Create(filename, typeName, data3.guid, "BUILT_PRODUCTS_DIR");
            this.references.AddEntry(data4);
            PBXBuildFileData buildFile = PBXBuildFileData.CreateFromFile(data4.guid, false, null);
            this.BuildFilesAdd(targetGuid, buildFile);
            this.BuildSectionAny(target, extension, false).files.AddGUID(buildFile.guid);
            data2.children.AddGUID(data4.guid);
        }
PBXProject