UnityEditor.iOS.Xcode.PBXProject.BuildSectionAny C# (CSharp) 메소드

BuildSectionAny() 개인적인 메소드

private BuildSectionAny ( PBXNativeTargetData target, string path, bool isFolderRef ) : UnityEditor.iOS.Xcode.FileGUIDListBase
target PBXNativeTargetData
path string
isFolderRef bool
리턴 UnityEditor.iOS.Xcode.FileGUIDListBase
        private FileGUIDListBase BuildSectionAny(PBXNativeTargetData target, string path, bool isFolderRef)
        {
            return this.m_Data.BuildSectionAny(target, path, isFolderRef);
        }
PBXProject