public LTDescr setRotateZ()
{
this.type = TweenAction.ROTATE_Z;
this.initInternal = ()=>{
this.fromInternal.x = trans.eulerAngles.z;
this.toInternal.x = LeanTween.closestRot( this.fromInternal.x, this.toInternal.x);
};
this.easeInternal = ()=>{ trans.eulerAngles=new Vector3(trans.eulerAngles.x,trans.eulerAngles.y,easeMethod().x); };
return this;
}