public LTDescr setDestroyOnComplete( bool doesDestroy ) { this.destroyOnComplete = doesDestroy; return this; }
void Start() { LTDescr ltDescr = LeanTween.rotateAroundLocal(gameObject, axis, add, time); ltDescr.setDelay(delay); ltDescr.setRepeat(repeat); ltDescr.setDestroyOnComplete(destroyOnComplete); }