UnityEngine.Networking.NetworkServer.Configure C# (CSharp) Method

Configure() public static method

This configures the transport layer settings for the server.

public static Configure ( ConnectionConfig config, int maxConnections ) : bool
config ConnectionConfig Transport layer confuration object.
maxConnections int The maximum number of client connections to allow.
return bool
        public static bool Configure(ConnectionConfig config, int maxConnections)
        {
            return instance.m_SimpleServerSimple.Configure(config, maxConnections);
        }

Same methods

NetworkServer::Configure ( HostTopology topology ) : bool