UnityEditor.RuntimeClassRegistry.GetAllNativeClassesAsString C# (CSharp) Method

GetAllNativeClassesAsString() public method

public GetAllNativeClassesAsString ( ) : List
return List
        public List<string> GetAllNativeClassesAsString()
        {
            return new List<string>(this.nativeClasses.Values);
        }

Usage Example

 public static void GenerateRegisterClassesForStripping(RuntimeClassRegistry allClasses, TextWriter output)
 {
     output.Write("void RegisterAllClasses() \n{\n");
     allClasses.SynchronizeClasses();
     foreach (string str in allClasses.GetAllNativeClassesAsString())
     {
         output.WriteLine(string.Format("extern int RegisterClass_{0}();\nRegisterClass_{0}();", str));
     }
     output.Write("\n}\n");
 }
All Usage Examples Of UnityEditor.RuntimeClassRegistry::GetAllNativeClassesAsString