UnityEditor.ReflectionProbeEditor.RenderBoxGizmo C# (CSharp) Method

RenderBoxGizmo() private method

private RenderBoxGizmo ( ReflectionProbe reflectionProbe, GizmoType gizmoType ) : void
reflectionProbe UnityEngine.ReflectionProbe
gizmoType GizmoType
return void
        private static void RenderBoxGizmo(ReflectionProbe reflectionProbe, GizmoType gizmoType)
        {
            if ((s_LastInteractedEditor != null) && (s_LastInteractedEditor.sceneViewEditing && (EditMode.editMode == EditMode.SceneViewEditMode.ReflectionProbeBox)))
            {
                Color color = Gizmos.color;
                Gizmos.color = kGizmoReflectionProbe;
                Gizmos.DrawCube(reflectionProbe.transform.position + reflectionProbe.center, (Vector3) (-1f * reflectionProbe.size));
                Gizmos.color = color;
            }
        }