private bool IsCollidingWithOtherProbes(string targetPath, ReflectionProbe targetProbe, out ReflectionProbe collidingProbe)
{
ReflectionProbe[] probeArray = Enumerable.ToArray<ReflectionProbe>(Object.FindObjectsOfType<ReflectionProbe>());
collidingProbe = null;
foreach (ReflectionProbe probe in probeArray)
{
if (((probe != targetProbe) && (probe.customBakedTexture != null)) && (AssetDatabase.GetAssetPath(probe.customBakedTexture) == targetPath))
{
collidingProbe = probe;
return true;
}
}
return false;
}