UnityEditor.PostprocessBuildPlayer.GetScriptLayoutFileFromBuild C# (CSharp) Method

GetScriptLayoutFileFromBuild() public static method

public static GetScriptLayoutFileFromBuild ( BuildOptions options, BuildTarget target, string installPath, string fileName ) : string
options BuildOptions
target BuildTarget
installPath string
fileName string
return string
        public static string GetScriptLayoutFileFromBuild(BuildOptions options, BuildTarget target, string installPath, string fileName)
        {
            IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(target);
            if (buildPostProcessor != null)
            {
                return buildPostProcessor.GetScriptLayoutFileFromBuild(options, installPath, fileName);
            }
            return "";
        }